As has long been discussed: Concordia deserves a mob free zone, as it was without a doubt one of the major reasons and impetuous for the plugin in the first place.
Natural barriers:Immense inaccessible mountain range
Wide river
Which encompass the entire area.
Additional Reasons:- First sight on the server for new players. Concordia has to look as good as possible. This feeds in to player retention and great first impressions.
- Artistic Darkness: The Pathways on the cliff are a relatively unique, as well as every single roof top in the city. Moob proofing building roofs is impractical and torch spam ruins the look of everything.
- Large number of visible pathways. Artistic darkness again coming in here. There is no other way that we can prevent mobs from spawning because of the extremely restrictive minecraft mechanics and torch spam is, as far as the core of the server's purpose: world building, diminishes that.
It stands to benefit tremendously from having artistic darkness:
This image below shows how ridiculous the problem is.
![Image](https://i.imgur.com/HoRauAJr.jpg)