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PostPosted: July 6th, 2016, 11:49 pm 
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Duke

Joined: May 28th, 2015, 8:02 pm
Posts: 370
This is a vote to disable the gameplay feature that causes lightning to create fire. Skeleton horses will still spawn, charged creepers are still possible, fire and fire spread is still on, but lightning will no longer create fire.

This is to prevent predominantly wooden cities/boats/forests from burning down every time there is a thunder storm.

The change will appear in the laws as such:
The vanilla feature of lightning being accompanied by fire will be changed to remove fire from the action of a lightning strike.

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House of Rua
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PostPosted: July 7th, 2016, 12:26 am 
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King

Joined: June 1st, 2015, 1:07 am
Posts: 163
Since I see the terrible potential outcome of fires I vote in favour of this (although all my towns are mainly stone or a form of it).

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Kyn
King of Valtoros, Brother of Valyria


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PostPosted: July 7th, 2016, 12:28 am 
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King

Joined: May 30th, 2015, 7:09 pm
Posts: 1086
I also vote in favour of this, despite kyns settlements being made of stone

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PostPosted: July 7th, 2016, 12:30 am 
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King

Joined: May 30th, 2015, 1:05 am
Posts: 476
Location: Wisconsin, USA
I vote in favor as well.

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Joren

of River's End


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PostPosted: July 7th, 2016, 2:48 am 
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King

Joined: May 31st, 2015, 3:32 am
Posts: 846
Like other pointless mechanics I am for creating an environment that does not take away from our game play. I vote in favour of this. No need for countless hours of building going to waste over a single lightning strike potentially.

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Scrios V
King of Perth, Brother of Valyria


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PostPosted: July 9th, 2016, 5:35 pm 
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King

Joined: May 31st, 2015, 3:32 am
Posts: 846
This has passed hasn't it? We should move this into the correct area if so.

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Scrios V
King of Perth, Brother of Valyria


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