All times are UTC [ DST ]




Post new topic Reply to topic  [ 2 posts ] 
Author Message
  Offline
 Post subject: Casadia Realm Overview
PostPosted: November 25th, 2015, 4:18 am 
User avatar
Duke

Joined: May 30th, 2015, 6:01 pm
Posts: 1336
Location: Michigan, USA
Our new applicant made a good point that it can be difficult to find information about each realm in their respective forum. I think it would be a good idea for each realm to add an overview of their realm like the one below to make it easier for applicants and other members of the community to learn about the many realms of Hermertia.

Realm Name: Casadia

Adjective: Casadian

Year of Founding: 220 A.I. (April 2013)

Duchies: Kybalia, Torvea, Aktia, Ilothera

Counties: Casad Vokh, Teleros, Vontenos, Duras, Voltau, Secara, Imara, Miradost, Avatarita, Kordosa (abandoned), Ankylos, Risia, Kathaera, Two Rivers, Arnum

Population: 262,200 (as of 495 A.I.)

Resident Guilds: Slayer’s Guild, Cartographic Society

Lore Background: Casadians were originally a warrior tribe that lived in a desert in the continent of Alterra, which lies far to the west of the Mercurian Empire. Casadians used their prowess in combat to become quite rich as mercenaries and used their wealth to forge alliances with larger powers. Approximately 400 years ago, the continent of Alterra was overrun by a massive army of the undead known as the Horde. The Horde wiped out all civilization in its path, forcing Casadians and others to flee east. The surviving Casadians left the other survivors behind and began to build a new civilization. Approximately 200 years ago, Casadians came in contact with the Mercurian Empire and decided to send colonists to join the empire. Casadia became a prosperous realm within the empire, eventually reaching duchy status. During a period of turmoil in the Mercurian Empire known as the Unraveling, the Casadian colonists lost contact with their home cities. Contact with these cities has never been reestablished.

Society Overview: Casadian society is best defined as monastic-militaristic collectivism. Casadians believe it is their purpose to defend civilization against the Horde, and as such have organized their society to pursue this goal. The Altheri (also known as the Brotherhood) was an elite warrior order established by the Casadians with the expressed purpose of slowing the eastward progress of the Horde. During the aforementioned Unraveling, contact with the Altheri was lost, with many presuming that the Horde had destroyed the order. Unable to locate the Altheri, Casadians turned their efforts towards supporting the Slayer’s Guild. In 421 A.I., a member of the Altheri found their way to Casadia, leading to the reestablishment of the warrior order.

Economic Overview: Economically, Casadia is best known for its mining and enchanting. Its prowess in these areas has made it fabulously wealthy. Casadians place great emphasis on communal success, and as such work to guarantee that everyone within their society has the means and resources to survive. Most Casadians live well, though few possess large sums of personal wealth. Casadians are quite cautious with their surpluses, choosing to use them to insure against future crises such as famine or war rather than expend them in the short term.

Government Overview: Casadian government does not have the feudal structure of many other Hermertian governments. Casadian government is a meritocracy, meaning those who work hardest and are the most talented get promoted. The head of Casadian government is known as the Guardian of Casadia. The Guardian is chosen by a council of elders, which is composed of retired Guardians and other respected advisers. The Guardian is almost always chosen from Casadia's military, though diplomats and others have been known to earn the position. The council also chooses a set of advisers that assists the Guardian in matters other than war (such as trade, diplomacy, and infrastructure). The Guardian of Casadia rules over all of Casadia, but each town and city has its own Guardian that is a subordinate of the Guardian of Casadia.

Military Overview: Casadia’s military is composed of two main components: a relatively sizeable professional army and a civil guard. Casadian soldiers primarily train to fight the undead instead of other humans, though this is not to say they are incapable when it comes to the meeting the latter in battle. When they are not training, Casadian soldiers assist others with menial labor, such as plowing fields or mining. The Casadian civil guard is a composed of civilians that are trained primarily to aid in the defense of their city. Membership in the civil guard is quite high with nearly 40% of adult Casadians (including both men and women) receiving combat training.

Religious Overview: The Path of the Unburnt is based around fire worship and is the defining feature of Casadian society. Followers of the Path believe that there is an inner Fire within us all. Embracing one's inner Fire requires committing oneself to a higher purpose that supersedes one's own selfish ambition. The Fire rewards those who dedicate themselves to it with a number of benefits. The Unburnt are resistant, and in very rare cases immune, to fire. The Fire also grants devotees improved physical stamina, though this varies greatly from person to person. In order to join the ranks of the Unburnt, one must pass the Fire Trials. The Trials consist of a number of tests of altruism, courage, and faith involving the use of fire. The final trial consists of walking into a pool of lava. Passing this trial is proof that one has embraced their inner Fire, as they will be granted immunity to the heat. The Fire Trials are a rite of passage for all Casadian youths, as well as any others that wish to join the ranks of the Casadians. The Path of the Unburnt has two distinct sects separated by how they view the inner Fire. Some believe that the Fire is merely an inherent natural force like the wind or tides, while the majority believe that the Fire is given to the Unburnt by a god of order (or some sort of powerful magic being) to help them battle chaos. The latter sect's belief led to the creation of the Altheri, a warrior order dedicated to combating chaos and defending civilization. Casadian society has thus evolved to support and perpetuate this warrior brotherhood. Despite this fundamental divide, the sects are non-competitive and are able to peacefully coexist.

_________________
Guardian of Casadia
Master of the Slayers Guild
Minister of Hermertian History


Last edited by Arcel on June 9th, 2016, 4:20 pm, edited 3 times in total.

Top
 Profile  
Reply with quote  
  Offline
PostPosted: November 25th, 2015, 1:24 pm 
User avatar
King

Joined: May 31st, 2015, 3:32 am
Posts: 846
Love how this information is broken down. Would be good to build a template such as this one (unless someone has already done that) so we can use it on the library when we have one :)

_________________
Scrios V
King of Perth, Brother of Valyria


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Imperium - Modified by Rey phpbbmodrey