Good day everyone!About MeMy name is ShadowIsles (Shadow for short use). I learned of your fantastic lore/rpg based community via reddit when this post was made:
->Clicky<- . Anyways, you may or may not have noticed me lurking your forums for a while now, but I wanted to read up on things at my own slow pace before moving forward.
So... about me then. I tend to be quiet until I know people and then I am slightly less quiet. I'm one of few words and let actions do the talking. I don't know what more to say here so if you want to know anything else just ask and I'll answer :^)
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GoalsMy current understandings of the system in place here is that upon acceptance I join in under a liege to prove myself. As to whether this is the only option at the start, hopefully someone can confirm or elaborate on.
After proving that I am worth keeping around, I intend to venture east and create/customize a region to the lore I hope to work with. I will likely map out some of the world on my travels east, and once I find the lands to build my lore on I will write out their history accordingly.
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Skill/TalentsBack in the pre-commandblock era I was an exceptional redstone engineer. I used different styles of array systems to create custom firework shows for the server I played on back then with interchangeable memory.
More so than my redstone skills are my building talents. I tend to build on large scales and the styles vary as I look to diversify my knowledge pool. Here is a album link:
->Clicky<-Farming I can do though I honestly find little interest in.
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Lore*edited in a second post*
General Info:Race: Spirit of an Elf
Origin: Ibarahian Empire --> Lands of Inheritance --> Corrupted/Shadow/Cursed Isles
Age: Lived during the Cycle of the Moon (--|--). Time of death unknown (--|--). Returned to the world of the living during the 9th Mercannum of this era.
Family: None now living.
Profession: Previously-Master Archer. Currently-Haunting Spirit
Culture: Lost. While he has moments of remembrance, they are fleeting and incomplete.
Religious: Unknown
Story (or what he can remember of it):Long ago during a time now known as the Cycle of the Moon, a great people of Elves ruled Hermertia. In their time of power they formed a great Empire called the Ibarahian Empire. They ruled with a fierce grace and they prospered in knowledge. Among these Elves was Vortas, Master Archer of the 2nd Guard. He led the 2nd Guard not with fear or bravery, but surety. Whether in hunt of food or in battle he led them.
His past further is obscure but he can remember the fall of the Ibarahian Empire. During the Rise of Nations turmoil in the lands had become extreme. In the final night of the Ibarahian Empire, Vortas witnessed such a fire as he had never seen before. The villages surrounding the capital burning in the Night of the Dead Moon, and the Elvish people fled in the night.
During the following Mercannum the Elvish people began to vanish as the new Nations rose to power. It had been a long kept secret that there was a place to the east where the First Elves were thought to have come from known as the Lands of Inheritance.
After long travels east he and his kin reached the Lands of Inheritance, but they did not find what they expected. War awaited them for the Native Elves of these lands were a cruel and distrustful people. The lands once spoke of as golden sands and beautiful garden cities, now lay before him stained red with the blood of his kin. Enraged Vortas led his remaining Guard into battle again and again until only few remained.
Finally after many Mercannum he was captured and imprisoned. It was not these savage Elves that would kill him though, but a curse. A corruption. With so much Elvish blood spilt, the lands were corrupted and dying. Nothing grew here anymore, and only the smell of rot filled the air like a poison fume. Slowly Vortas died as his captors passed and left him starve. In his final moments he vowed to return to this world and seek out this Land of Inheritance again. He seeks to cleanse these lands of their cursed past. Only then can they be passed on to his descendants. Only then can they receive their Inheritance...
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Vortas has now returned as a Spirit of his former self. Like all Spirits his strength will wax and wane with time, but he can tell his time in this world is limited. His Spirit will only last for an Era, perhaps two. He must find his way back to the Lands of Inheritance if his Spirit is to ever rest again. How strange that he must start here of all places in Hermertia.