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PostPosted: December 29th, 2016, 9:36 am 
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Östron Political Ranking System and Requirements

The Östron political ranking system has several ranks/classes not recognized under the Mercurian Empire. The following document details their names, equivalent international rank, entitlements, and rank requirements. Note: All requirements are subject to the realm leader’s interpretation and expectations.

Ceorl/Lady (International: Vassal)

Entitlements: The ability to build on the isle of Ceorlisle in the Imperial Sea.

Requirements: None, this is the starting rank.

Thane/Sir/Lady (International: Vassal)

Entitlements: Upon promotion to Thane, a Thane may choose a single site in which to begin building their own hamlet or village. They must receive permission to build additional hamlets, should they choose to build multiple hamlets in addition to a main village on their path to Eorl.

Requirements:

* Construct at least 5 quality buildings on Ceorlisle in the Imperial Sea.

* Complete a character sheet here: viewforum.php?f=70

* Demonstrate some initial activity on the server and/or forums.


Eorl/Lady (International: Count/Countess)

Privileges: A Eorl may build anywhere in their Farthing (International: County), roughly an average biome sized area. New hamlets/projects should be discussed with the leader of the realm, however, it is likely projects will be approved mostly by the time this rank has been achieved.

Build Requirements

* A village of around 20-30 buildings, depending on the size, quality, and detail of said buildings. Unique, consistent themes can lower the needed count. Communities are expected to feel complete. Randomness, unorganized builds will not pass. Must overall fit the theme of the realm - natural, late medieval/renaissance styles. Builds must tie in with lore in some way. A smaller central village and an additional or hamlet or two is acceptable as well!

* Assisting or solo-constructing overworld infrastructure to connect this village. At minimum this includes a road of path blocks and bridges where necessary. The bridges do not have to be fancy.

* Construct at least one building in the communal hamlet of Carrwic.

Lore requirements

* A consistent (with the lore of Östlaed) origin story for your character must be posted in the Östlaed realm sub-forum.

* At least 1-2 lore stories are required to be posted in the Östlaed sub-forum about your Farthing/county.


Gröteorl/Lady (International: Count/Countess)

Privileges: A Gröteorl may request additional Farthings (International: Counties) to settle/develop.


Build Requirements

* A central village of around 40 buildings, depending on the size, quality, and detail of said buildings. Communities are expected to feel complete. Randomness, unorganized builds will not pass. Must overall fit the theme of the realm - natural, late medieval/renaissance styles. Builds must tie in with lore in some way.

* 1-2 additional hamlets (settlements of 3-7ish buildings) or large builds (castle, monastery, etc.) in their Farthing. These settlements must be connected with the main village.

* Assisting or solo-constructing overworld and nether infrastructure to connect their Farthing with all nearby Farthings. Nether infrastructure must be built in accordance with Östron nether standards and design.


Lore requirements

* Several character development lore posts must be posted in the Östlaed realm sub-forum.

* Several additional lore stories are required (above the rank of Eorl) to be posted in the Östlaed sub-forum about your Farthing/county.

Other requirements

* Forum and/or Discord activity must be of a participative and active nature.

_________________
Ealdorman Cerdic Beoden Accynnafon of Östlond
Runner Up of the Glas Claddach Boat Building Competition
Minister of Justice


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