The Mercurian Empire
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Build Concept
http://hermertia.com/viewtopic.php?f=66&t=1169
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Author:  Johanssen [ October 23rd, 2016, 8:12 pm ]
Post subject:  Build Concept

Hey Y'all,

I recently came across a nifty little island in the sea of reflection that I want to build a county on, it seems to be within Wysterian borders. Below I have attached some concept pics from my creative world (of which uses the same seed), if anyone wants to help with it or has suggestions before I begin shout it out!

http://imgur.com/a/QEHSX

- Johanassanesnnenenenenenenenenenenenenenenenen

Author:  Cadamosto [ October 23rd, 2016, 8:46 pm ]
Post subject:  Re: Build Concept

Could you provide a coordinate or perhaps an overview from Admist or the like of the island?

Author:  Johanssen [ October 23rd, 2016, 9:09 pm ]
Post subject:  Re: Build Concept

Cadamosto wrote:
Could you provide a coordinate or perhaps an overview from Admist or the like of the island?


x14017, z1750

Author:  Wysterian Labourer's Council [ October 23rd, 2016, 11:53 pm ]
Post subject:  Re: Build Concept

Getting a county on one or more of those islands (perhaps a chain where each island has a different defining characteristic) has long been an ambition of mine - I fully support this and think it would make a lovely cooperative project! We should definitely discuss this more!

Author:  Johanssen [ October 23rd, 2016, 11:56 pm ]
Post subject:  Re: Build Concept

Nicholas II wrote:
Getting a county on one or more of those islands (perhaps a chain where each island has a different defining characteristic) has long been an ambition of mine - I fully support this and think it would make a lovely cooperative project! We should definitely discuss this more!


Good cause I've already started it....

Author:  Rowan [ October 24th, 2016, 2:42 am ]
Post subject:  Re: Build Concept

underground builds are really cool! I would suggest that you just leave one gate to that outer yard, since its so small you wouldn't need to make several entrances IMO.

Author:  Petra Ravnikaar [ October 24th, 2016, 3:05 am ]
Post subject:  Re: Build Concept

Great concept. I'd like to see this developed further!

Author:  Johanssen [ October 24th, 2016, 5:00 pm ]
Post subject:  Re: Build Concept

Runil wrote:
I would suggest that you just leave one gate to that outer yard, since its so small you wouldn't need to make several entrances IMO.

In the original pictures one of the gates is closed, I just started laying stuff out. The walls are now a perfect circle, theres only two enterances now (one of which is closed, so really only one).

Author:  Johanssen [ October 24th, 2016, 5:29 pm ]
Post subject:  Re: Build Concept

Image

Update: This is the real thing as of now, its just a shell. Reduced to one gate, pathway will be path blocks, centered on portal. Much more underground as well as farms to go in the back area maybe.

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