The Mercurian Empire
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[CB #13] Disable Lightning Fire
http://hermertia.com/viewtopic.php?f=64&t=750
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Author:  Sodihv Thalion [ July 6th, 2016, 11:49 pm ]
Post subject:  [CB #13] Disable Lightning Fire

This is a vote to disable the gameplay feature that causes lightning to create fire. Skeleton horses will still spawn, charged creepers are still possible, fire and fire spread is still on, but lightning will no longer create fire.

This is to prevent predominantly wooden cities/boats/forests from burning down every time there is a thunder storm.

The change will appear in the laws as such:
The vanilla feature of lightning being accompanied by fire will be changed to remove fire from the action of a lightning strike.

Author:  Kyn [ July 7th, 2016, 12:26 am ]
Post subject:  Re: Disable Lightning Fire

Since I see the terrible potential outcome of fires I vote in favour of this (although all my towns are mainly stone or a form of it).

Author:  King Erastil [ July 7th, 2016, 12:28 am ]
Post subject:  Re: Disable Lightning Fire

I also vote in favour of this, despite kyns settlements being made of stone

Author:  Joren [ July 7th, 2016, 12:30 am ]
Post subject:  Re: Disable Lightning Fire

I vote in favor as well.

Author:  Scrios V [ July 7th, 2016, 2:48 am ]
Post subject:  Re: Disable Lightning Fire

Like other pointless mechanics I am for creating an environment that does not take away from our game play. I vote in favour of this. No need for countless hours of building going to waste over a single lightning strike potentially.

Author:  Scrios V [ July 9th, 2016, 5:35 pm ]
Post subject:  Re: Disable Lightning Fire

This has passed hasn't it? We should move this into the correct area if so.

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