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PostPosted: November 30th, 2016, 11:40 am 
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The Acts Of Science and Physics (Gameplay Modifications)

Ender Dragon Elytra Spawning

In order to create a process of equal challenge by which for citizens of Hermertia to procure Elytra, the respawnable beast known as the Ender Dragon is modified to drop two (2) sets of Elytra upon its death.

Fire Damage From Lightning

The vanilla feature of lightning being accompanied by fire will be changed to remove fire from the action of a lightning strike.

The Mob-Spawning Prevention Plugin Accords

In certain situations, a location may be deemed eligible to be protected from the natural phenomenon of mobs spawning through use of a plugin.

A location may be deemed eligible for this protection if meeting each of the following criteria:

1. The aesthetic quality of the area is seriously impacted by the placing of torches required to prevent mob spawn, to an extent where it renders the area unworkable for construction, aesthetic, lore, or other purposes.

2. There is no alternative method provided by the mechanics of Vanilla Minecraft to preserve the aesthetic quality of the area while keeping the area workable for construction, aesthetic, lore, or other purposes.

3. The location is deemed to be protected from mobs through natural or artificial barriers that would reasonably protect the location and justify, in-lore, the use of the plugin.

The above criteria will be evaluated by both the current sitting Minister for Surveyors and Civil Engineers and any sitting member of the Council of the Crowned who is not the former nor is the party applying for the use of the plugin. If both individuals deem the location to have satisfied each and every requirement, the location may be presented in the form of a bill to the Imperial Parliament along with photographic evidence of

i) The location requiring protection, and

ii) The natural or artificial barrier(s) providing in-lore justification for the adoption of the plugin

where it will require a vote in assent from 60% of the Council of the Crowned or a vote in assent from 60% - 1 of the Council of the Crowned concurrent with a vote in assent from a simple majority (>50%) of the House of Dukes to pass.

Upon having passed, the location may be endowed with the plugin which shall remain in operation until either there is a request for it to be lifted or the specifications of the location change so as to no longer qualify it for the use of the plugin as described in this Act.

The Maritime Travel Accords (Maritime Fast Travel)

1. A Maritime Fast-Travel Connection shall be defined as: a naval travel connection between two locations, feasible within existing lore and supported by a port on either end featuring physical infrastructure including but not limited to harbor facilities, local naval development, local development and cultivation of commerce and industry, international presence, and alternative methods of transportation and travel to each port, serviced by a minimum of one (1) pair of naval vessels that transport an individual between each port.

2. The Commission for Maritime Navigation shall be created as a subsidiary of the Imperial Ministry for Surveyors and Civil Engineers. 

a. The Chairperson of the Commission may be appointed as a Deputy Minister at the discretion of the Minister of Surveyors and Civil Engineers. Other individuals may assist in completing the duties of the Commission at the discretion of the Minister for Surveyors and Civil Engineers. If no Chairperson exists, the role is automatically assumed by the Minister for Surveyors and Civil Engineers.

b. It is the Chairperson’s responsibility to collect and judge each and every application submitted to the Commission and to ensure, through inspection of the posted application and physical inspection of each port’s facilities, that each individual application meets each requirement for the approval and implementation of a Maritime Fast-Travel Point before sending each individual application to the Mercurian Parliament for voting.

c. A successful application reviewed and verified to the satisfaction of the Committee for Maritime Navigation will be passed on to the Mercurian Parliament for voting, where to succeed it must achieve the standard legislative requirement of either a 60% Council of the Crowned vote in affirmative OR a 60% - 1 of the Council of the Crowned and a simple majority (>50%) of the House of Dukes vote in affirmative. 

3. Applications submitted to the Commission must include each and every element of the following: 

a. A minimum of three (3) examples of photographic evidence: one picture of the port at either end of the connection as well as current map displaying the lorified proposed connection route. 

b. A developed port on each end of the Connection. To be deemed suitable for a Maritime Fast-Travel Connection, each port must meet the following developmental and infrastructural requirements in order to justify the need for, the effect of, and the physical and economic ability to maintain a Maritime Fast-Travel Connection:

c. Population and residential areas large, established, and developed enough to generate sufficient traffic as to require a Connection. 

d. Local commerce and industry prominent and developed enough to financially support a Connection and to provide economic rationale (i.e. international trade, commercial traders, etc.) for the creation and support of a Connection. 

e. A number of oceangoing vessels housed within each port; large enough to facilitate oceanic trade and development and to provide activity sufficient to warrant a Connection. A minimum of either four (4) midsize (20-35 meters in length) oceangoing vessels or three (3) large (35-50 meters in length) oceangoing vessels must be present in the harbor of each port (this number may include Connection vessels).

f. Alternate forms of travel connecting each port to the Mercurian Empire’s transportation networks. These may include overland connections or nether connections. A nether line, if present, must be rated as wholly secure by the Ministry for Surveyors and Civil Engineers.

g. Physical evidence of each port having been influenced and impacted by international development including but not limited to trade, culture, diplomatic representation, etc. Physical evidence of international development may include but is not limited to: foreign businesses, international trade, representation of international Guilds, and diplomatic embassies. A minimum of two (2) physical examples of international presence must be established in each port. 

h. International vessels housed in each port, in order to demonstrate that the port is being employed by international vessels on a regular basis. A minimum of two (2) international vessels, clearly marked as having originated in another realm, must be present within the vessels of each port’s harbor (these vessels may be employed for Connections).

4. The port on either end of the proposed Maritime Fast-Travel Connection must contain an oceangoing vessel that houses the Connection Point transporting the individual to the other end of the Connection and the paired vessel. 

a. Each vessel must clearly display its destination port and realm in both written form (via signage) and realm-specific (via banners, flags, use of the realm’s color scheme, etc).

b. Each vessel may house only one (1) Maritime Fast-Travel Connection and may travel to only one (1) destination – each successive Maritime Fast-Travel Connection will require a separate pair of vessels. 

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PostPosted: November 30th, 2016, 12:26 pm 
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King

Joined: May 30th, 2015, 5:52 pm
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Categorized by the Imperial Parliament 531 AI.

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PostPosted: February 7th, 2017, 7:46 am 
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Revised by the Imperial Parliament 545 AI.

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