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PostPosted: November 29th, 2016, 8:55 am 
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Scholars in Acholm have discovered a very old book discussing the languages of the Empire, both Old World and New World. Much will need to be corrected following this discovery:

http://i.imgur.com/EJdG8DF.png

Attobanta
The language spoken by the ancient Channorians, and the official language of Channoria. Loosely derived from Latin and Greek.

Casadian
A modern language spoken by the Casadians when they arrived to Old Hermertia, a combination of older languages from the Western languages.

Chenalian
A language spoken sporadically by Chenalians in Bela Akvario.

Elenyian

Insert Description

Elven
Insert Description

Gaeilgen (Gwel-gen)
An ancient language that was derived by the Valyrians before the establishment of the Empire, which survived through the Clan of Valyria which arrived in Mercury Isle along with the fallen Imperialists. In modern times this is still a common dialect in Perth and Valtoros, or the Greater Realm of Valyria, that is used in every day speech, song making, spiritual or religious purposes, etc.

Hruntyng
A language derived from the ancient Þingr tongue that is spoken by the Hrynjandi of the Apocryphaen Wastes. The language contains many harsh and guttural sounds. Loosely derived from Old Norse and Icelandic.

Modern Mercurian
The most common language spoken in the empire to date, all off the empire's residents speak this language fluently. Modern Mercurian is a remarkable language though because it so easily adopts words from many other languages we have encountered. The tongues of the sporadic indigenous populations have influenced New Hermertia for instance. All this This is perhaps one of the reasons it has become the official language of trade, politics and international relations (called a Lingua Franca in the proto-language).

Proto-Mercurian
Mercurian is derived from a more ancient language spoken by the ancestors of the arrivals to Mercury Isle from the ancient Imperialist Domain, an empire that ruled throughout the Cycle of the Snake. The Isiliothian have a proto-language remarkably similar to Proto-Mercurian, which probably reflects the fact that they were a close part of, and then later neighbour and ally of the Imperialist Domain.

Pyrencian
Pyrencian language dates back to the founding of the Isle of Shadows, when the gathered Godborn arrived. The various languages they spoke were welded together into "Ancient Pyrencian" or "Litin Verdi" Over time, this developed into two other 'dialects' though Litin Verdi is still used in Pyrencia

Common Pyrencian
The most common dialect of Pyrencian is "Litin Ferdon" It is used for normal communication, i.e. writing, talking, most songs, etc. It is the most fluid of the 3 dialects, absorbing words and phrases from other languages spoken nearby, such as Mercurian, which is already meshing in the bigger Trade Cities of Pyrencia

Pyrencian Naming
The next form is "Litin Perde" which is usually only used for naming people, places, important objects, though it still possesses a grammatical structure and syntax, and some eccentrics (Notably in Kergon) refuse to speak in anything other then the Language of Names

Ancient Pyrencian
"Litin Verdi" is generally reserved for rituals and ceremonies, and as such, usually only preists, scholars and the nobility understand it.

High-Mittelheimian
A language that has much in common with high German, with a few Saxon elements. It is mostly spoken in northern Mittelheim and is the language of the elite and gentry.

Low-Mittelheimian
A language closely aligned with Old Norse. It is spoken in the area around Mittelås, particularly by the rural population.

Romani
Romani is a regional dialect spoken mostly in the city of Romani by villagers of the same title. It can be mostly recognized as Mercurian English, but occasionally contains different words for the same object. This includes noise-based names such as "moo moo" (cow) to regional/lifestyle phrases such as "snow-livers" (people of the Mercurian Wastes).

Orcish
The language spoken by the orcs, based off of tribal and primative grunts, translated into more complex words, based roughly off of Mesopotamien communication (Ancient Ancient Egyptian)

Traditional Orcish
A much more tribal based simpler Orcish with slight grammer variations and fewer words.

Modern Orcish

The Common Orcish languages adapted to have words for almost everything, be it old, modern, or just a description of a feeling, the orcs have it in their language.

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PostPosted: November 29th, 2016, 9:53 am 
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MASSIVE UPDATES!

Changes are almost too many to bother listing. Discover it for yourself!

Image

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PostPosted: November 30th, 2016, 1:58 am 
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Joined: October 30th, 2016, 6:06 pm
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Language Name: Doggsk

Realms Spoken In: Östea, Casadia and neighbouring regions, including across the Casadian Sea and the Middle Coast of Casadia, the GRHH, and Östlaed.

Ethnicities/Races/Species/Sub-Species Spoken By: Peoples of the Kapronic tribes- Proto-Ostron peoples who lived near the Casadian, Imperial, and Reflection seas.

Parent Language: Unknown þingr-Mittelheim-Östron-Doggsk (UÞMOD) root, closer to Östron than þingr or Mittelheim, meaning they split after Proto-Östronish split from UÞMOD but before Dwarvish influenced Östron.

Dialects: Kaprons will insist these are distinct languages, but they share mutual intelligibility and should be considered one.
Gernz- lands of Casadian Östea/standard Doggsk | Sjeelunsk- spoken on Eastern coast of Casadian Sea | Mottenkostsk- spoken by Kaprons living in the unclaimed region between the GRHH and Östlaed | Oestronsc- Kaprons living in Östlaed or the Östron speaking city of Arnum that borrows heavily from standard Östron vocabulary and accent and lexicography.

Accents: In the Gernz dialect, there are accents between the people in Aegirszitadel, the farms around the walled city, each of the villages across the land. The standard Doggsk accent sounds like a weird mix of scottish and german.

Details: Doggsk takes its basis from Dutch, German, and Nordic languages, and (except the Oestronsc dialect which uses a more Östronish lexicography) lack the letters W, C, and Q.
The Kapron people came from an ancient unknown empire in the far east called the Kaamstenrijkgh after another empire called ‘the Svits’ invaded. Kaprons value dense urban centres, trading, banking, and unhelpfully convoluted political systems.


I also think people should include a sample of their language.
Quote:
“Zo en person sneijdena op en jungboom met metser, der sßar ist hel boomstem breejd. Ohuell der kraatz nietheelene, ju kannä maakghägroeue der boom om eet, und als ju groeuä, der sßar groeue kliener een vergelijkink” -Ze Frank

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PostPosted: November 30th, 2016, 7:17 pm 
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So the only issue with where you say Doggks splits off comes from where you say "The Kapron people came from an ancient unknown empire in the far east called the Kaamstenrijkgh after another empire called ‘the Svits’ invaded. Kaprons value dense urban centres, trading, banking, and unhelpfully convoluted political systems."

The other UÞMOD languages come from are largely all old world:
Image

Mittelheimian comes from Mittelheim

Gaeilgen comes from Perth/Valtoros

Duroth was the Dwarven realm the proto-Östrons moved to (the proto-Östrons being random raiding/longboat sailing people from primarily what became Perth and Mittelheim ages after they left).

Þingr and its descendants were spoken in Hyrnjandi

The new world map is SE of the old world, with Concordia being the closest corner to the Old World.

With that information, what would be your explanation for people far to the east speaking a language so related to UÞMOD languages?

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PostPosted: November 30th, 2016, 11:16 pm 
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Joined: October 30th, 2016, 6:06 pm
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Doggsk would be closer related to Ostron than the other UÞMOD languages, splitting off before or during Dwarvish's influential period.
Image
^ Totally acurate language tree
I obviously didn't do my research regarding the location of the new world in relation to the old world, so maybe more Northeast following a slightly different path the Ostrons took to get to the Imperial Sea region. Assume the Kaprons who settled along the path were eaten by bears or whatever!

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"Ik villä bauennä en stad met spiren"- Kaamsten Krovansson, Exildtkong van der Kaamstenrijkgh


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PostPosted: November 30th, 2016, 11:30 pm 
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Im laughing so hard at that hahah

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PostPosted: November 30th, 2016, 11:39 pm 
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If I knew more about the politics of the server I would make a polandball style comic :D

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PostPosted: December 2nd, 2016, 1:46 am 
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Count

Joined: October 24th, 2016, 9:42 pm
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Language Name:
Dwed

Realms Spoken In:
The Under-Mountain; Khorok County

Ethnicities/Races/Species/Sub-Species Spoken By:
Dwarven

Parent Language (Old Elvish, Old Dwarvish, Mercurian, etc.):
Old Dwarvish

Dialects:
N/A
Accents:
Very harsh accents on K's, CH's, and GH's

Details:
The language of the Dwarven Kingdoms are as varied in dialect as those of the overworld. Dwed (meaning Dwarf) is a varaint of New Dwarvish in much the same manner. Slight word and accent variances, but not enough for anyone of the Dwarvish race to struggle with if they are indeed from under the Mountain.


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PostPosted: December 3rd, 2016, 3:36 am 
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King

Joined: June 4th, 2015, 12:02 am
Posts: 259
Language Name:
Isilian

Realms Spoken In:
New Isilioth, Dawnstar, Reinen, Östlaed; lesser so in Perth.

Ethnicities/Races/Species/Sub-Species Spoken By:
Isilian people, other humans throughout the Empire.

Parent Language (Old Elvish, Old Dwarvish, Mercurian, etc.):
Proto-Isilian, which came from the relatively Unknown Mercurian-Isilian Root; which would date back to the days of the First Empire of Man and the Province of Isilioth.

Dialects:
N/A

Accents:
Very little deviation, language has undergone very little change since the old Kingdom of Isilioth.

Details:
The Isilian language formed from the evolution of the Unknown Mercurian-Isilian Root, spoken in the development of the Empire of Man after the fall of the Ibarahian Empire. Proto-Isilian is hypothesized to have formed in the Province of Isilioth while it was part of the Human Empire, evolving over time as the area received autonomy and grew in size and power. After the civil war between Isilioth and the Empire resulted in the Kingdom of Isilioth gaining independence, the Isilian language took hold and made its final evolution into its own proper language.

The Isilian language is very different from current Mercurian speech, with the Mercurian language evolving many times over its history. The same can be said for Isilian compared to any other languages as well.

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Lord of Elenya
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PostPosted: December 3rd, 2016, 6:11 am 
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Updated, V6:

Image

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