The Mercurian Empire
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DB #62 | Rewording The Mob-Spawning Prevention Act
http://hermertia.com/viewtopic.php?f=22&t=1157
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Author:  Cerdic Accynnafon [ October 21st, 2016, 11:45 pm ]
Post subject:  DB #62 | Rewording The Mob-Spawning Prevention Act

You are voting on the re-wording of this act, as follows:

The Mob-Spawning Prevention Act

In certain situations, a location may be deemed eligible to be protected from the natural phenomenon of mobs spawning through use of a plugin.

A location may be deemed eligible for this protection if meeting each of the following criteria:

1. The aesthetic quality of the area is seriously impacted by the placing of torches required to prevent mob spawn, to an extent where it renders the area unworkable for construction, aesthetic, lore, or other purposes.

2. There is no alternative method provided by the mechanics of Vanilla Minecraft to preserve the aesthetic quality of the area while keeping the area workable for construction, aesthetic, lore, or other purposes.

3. The location is deemed to be protected from mobs through natural or artificial barriers that would reasonably protect the location and justify, in-lore, the use of the plugin.

The above criteria will be evaluated by both the current sitting Minister for Surveyors and Civil Engineers and any sitting member of the Council of the Crowned who is not the former nor is the party applying for the use of the plugin. If both individuals deem the location to have satisfied each and every requirement, the location may be presented in the form of a bill to the Imperial Parliament along with photographic evidence of

i) The location requiring protection, and
ii) The natural or artificial barrier(s) providing in-lore justification for the adoption of the plugin

where it will require a vote in assent from 60% of the Council of the Crowned or a vote in assent from 50% of the Council of the Crowned concurrent with a vote in assent from 50% + 1 of the House of Dukes to pass.

Upon having passed, the location may be endowed with the plugin which shall remain in operation until either there is a request for it to be lifted or the specifications of the location change so as to no longer qualify it for the use of the plugin as described in this Act.

Author:  Cerdic Accynnafon [ October 21st, 2016, 11:50 pm ]
Post subject:  Re: DB #62 | Rewording The Mob-Spawning Prevention Act

Östlaed votes in favor.

Author:  Wysterian Labourer's Council [ October 22nd, 2016, 12:03 am ]
Post subject:  Re: DB #62 | Rewording The Mob-Spawning Prevention Act

Wysteria records a vote against the passage of this Act.

While I recognise that plugins allowing us to customize and preserve our natural surroundings and to have an easier time of building are a deeply useful tool and can even be justified in-lore, I have never been comfortable with the idea of the prevention of the natural process of mobs spawning. I have happily participated in the addition of carefully regulated mechanics intended to add to and enhance our Minecraft experience (see: Fast-Travel), but I do see a distinction when it comes to removing vanilla, survival mechanics integral to the Minecraft that we have chosen to build a world around. Nowhere is this more apparent than in the spawning of hostile mobs, a difficulty mechanic that has been a part of our world since recorded history began and is integral to how we encounter our world. I have never and continue not to support weakening and cheapening this mechanic.

Despite this, I must recognise that I am in the minority on this issue; as such, I have aided in drafting this rewording in order to ensure the implementation of this plugin is subject to proper oversight. Though I politely urge you to reconsider your position on the altering of this fundamental feature of our survival world, I look forward to working with you as we continue to stride forward towards progress.

Author:  Darius V [ October 22nd, 2016, 12:19 am ]
Post subject:  Re: DB #62 | Rewording The Mob-Spawning Prevention Act

Laghima votes in favor.

Author:  Gimpy V [ October 22nd, 2016, 12:21 am ]
Post subject:  Re: DB #62 | Rewording The Mob-Spawning Prevention Act

Kaine also votes in favour.

Author:  Celestine [ October 22nd, 2016, 9:50 pm ]
Post subject:  Re: DB #62 | Rewording The Mob-Spawning Prevention Act

This has the vote of Reinen

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