The Mercurian Empire
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CB #33 | Modifying Mob Spawn Protection Law
http://hermertia.com/viewtopic.php?f=21&t=1127
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Author:  Arcel [ October 15th, 2016, 6:45 pm ]
Post subject:  CB #33 | Modifying Mob Spawn Protection Law

The purpose of this bill is to change the wording of the Mob Spawn Protection Law. The new wording is as follows:

A location is eligible for mob spawn protection if it meets the following criteria:

1. The aesthetic quality of the area is seriously (i.e. unworkably) impacted by torch spam, such as in snowy biomes.

2. There is no alternative method in vanilla Minecraft to preserve the aesthetic quality of the area.

3. The area is at least a county or above.

4. The area would be safe from monsters (i.e. surrounded by walls).


The approval of a king is required to make certain that all of the above conditions are met. Once the site has approval by a king, a bill allowing implementation must be passed.

Vote for approval below.

Author:  Petra Ravnikaar [ October 16th, 2016, 3:14 am ]
Post subject:  Re: CB #33 | Modifying Mob Spawn Protection Law

We're still in the discussion stages of this, we'll hold off voting until this goes up, thanks for your initiative however!

Author:  Kyn [ October 22nd, 2016, 1:16 am ]
Post subject:  Re: CB #33 | Modifying Mob Spawn Protection Law

What's the status of this? I see that most people liked the wording now.

Author:  Cerdic Accynnafon [ October 22nd, 2016, 1:18 am ]
Post subject:  Re: CB #33 | Modifying Mob Spawn Protection Law

The new vote is here: viewtopic.php?f=63&t=1158

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