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PostPosted: November 2nd, 2016, 6:10 am 
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King

Joined: May 30th, 2015, 7:09 pm
Posts: 1086
The Kingdom of Pyrencia, headed by the Emperor Myron Azarn-Blodh, formally makes an offer for you to settle within the Kingdom.

I would like to offer you a home in the Kingdom of Pyrencia. We are one of the newest kingdoms, forged by many hands out of the wilds of the south of hermertia. Still driven by the furnace of expansion, we have a strong sense of community and are very fond of working on builds in groups. While you would have a good deal of autonomy and freedom under me, rest assured i would only be right around the corner should you require assistance, and i am always very active in helping my vassals out.


Recently, our King Myron was elected Emperor of Hemertia!

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Pyrencia is located in the south-central/south-west portion of the empire, as marked in red on the map.

Lore

My people, the Pyrencians, are a short lived people. Most of our kind can only live to be about 30-40. While deeply religious, the majority of our race believes the parasitic virus that causes us to be short lived (don't worry it can be passed on, but is incredibly complicated so its not actually contagious) is actually because our blood is mixed with that of the gods. In fact, when the virus/blood is removed, we become virtually identical to elves, humans or dwarves, but mostly elves, depending on the family line. (over several generations of course, genetic mutations don't just go away). And while our religion is important to us, one of its teachings is that our gods are ours, and there are others out there for other races and cultures, meaning we are very accepting of other religions, just that conversion doesn't work out that great for us.
A long time ago, my people lived in virtual isolation on the Isle of Shadows, but we were attacked by the Danaan, which caused the first IgnisBlade to lead the remnants of our society to the old world, where we fell into relative isolation again, until the Unraveling occurred. We journeyed to the new world, arriving shortly after a good deal of the Mercurian empire's people did, and then decided to truly join the empire. Eventually, we rose to kingdom hood itself.

Some amenities available in the Kingdom of Pyrencia:

* Large variety of biomes, everything from jungle to snow biomes!
* Centralized maritime fast travel connection
* Beacon mine in Port K'Valsaer
* Multiple mob grinders
* Super active liege
* A few other vassals to play with as well!


Finally, a few of the villages of the Kingdom of Pyrencia:

Port K'Valsaer
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Mytheth
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Faidel
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West Frostguard
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Castle Draenic
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Edhevrand
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Welcome to the Mercurian Empire - I look forward to your response!

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- Emperor Myron Azarn-Blodh, King of Pyrencia.

_________________
By the will of Azarn
-Erastil
-King of Pyrencia
-The Hydra
For a full list of titles, please see enclosed document.
viewtopic.php?f=4&t=741


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PostPosted: November 2nd, 2016, 2:15 pm 
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Duke

Joined: May 30th, 2015, 6:01 pm
Posts: 1336
Location: Michigan, USA
I would like to formally offer you a place in Casadia. Below is a map of Casadia’s current territory and settlements:

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Casadians are an industrious people, priding themselves on their expertise in mining, smithing, and infrastructure. The wealth accumulated from Casadia’s focus on mining and enchanting is often distributed to others outside of Casadia as a means to spread prosperity throughout the empire. The Grand Duchy of Casadia is home to a wide variety of settlements, from mighty mountain cities like Ankylos to quaint villages and towns like Kathaera and Miradost. Casadia is also known for the dominant religion in its society, known as the Path of the Unburnt. The creed is based around a belief in the Inner Fire found within each person, which Casadians believe to be the source of courage and determination within oneself. By following the Path of the Unburnt, it is believed that an individual can embrace their Inner Fire and reap a number of physical and mental benefits, most notably a resistance to fire and heat.

Should you choose to join Casadia, I will provide you with all of the tools and resources you might require for founding a new county. I also have a wide range of biomes nearby, including coastal taiga, dark forest biomes, and mountainous jungles.(biome map here). Much of Casadia’s territory is well developed, but there is plenty of adjacent wilderness ripe for expansion. As your liege, I will give you free reign to build what and where you please. Your land will be yours to develop and rule as you see fit. Any resources you would gather would be yours to keep, as I do not wish to deprive you of the means to success. And should you ever wish to depart from our lands and start your own county, you will have my full support. It is Casadia's desire to see all citizens of the empire succeed, regardless of where they live or who they serve. We would be grateful for any help you would have given us during your time with our people.

If you have any questions, feel free to ask! I wish you the best of luck as you choose your liege!

_________________
Guardian of Casadia
Master of the Slayers Guild
Minister of Hermertian History


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PostPosted: November 2nd, 2016, 3:52 pm 
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King

Joined: May 30th, 2015, 10:17 am
Posts: 3862
Location: Stirling - Scotland
Dawnstar extends it's offer.


I would like to extend an offer of Vassalage to you, Rissa. As you are kin to my people, however distant, you have a chance to carve out a home within the Realm of Dawnstar. A rugged and untamed expanse filled with mountainous, forested terrain, it has been the heartlands for snow elf tribes for generations.

Biomes
There are many varying biomes, Ice plains, Cold Taiga, Extreme hills, and many more. (Currently out but I can post a map later of the biome!) Most of the available biomes except the 'hot' areas.

Status
As a Queen on the Council of the Crowned, you have the opportunity to ascend to the rank of Hand of the King of Dawnstar, a position my two forebears held when serving under King Scrios of Perth, a title that holds a significant amount of responsibility and respect within the Empire.

Patronage
As a Vassal of Dawnstar you will be suitably equipped with the finest armour and tools available to our smiths, and given a head start on your new home.

- Access to: Fast Travel at port Kaltamerri
- Active liege
- Rich and storied lore to expand upon.
- Easily accessed End Portal and Enderman
- Greater Realm of Valyria active players and Kings.

If you would like to rise through the internationally recognised ranks under me, you will have to prove your worth to the people of Dawnstar, which I believe you are capable of with time, or if you would like to go off and carve out your own lands within the Empire, you are of course allowed to do a once you reach the rank of Jarl, or Count by constructing a settlement and participating with the community to a degree.

I will post maps and pictures of Dawnstar and of my builds and such when I am home, out at the moment.

Quick Lore Summary
A nomadic people, more barbaric and shamanistic than their sophisticated cousins in DorĚryn, the natives of the lands to be known as Dawnstar were numerous, but divided. Living in relative isolation to each other, the situation changed following the return of the scion of the Almandine family, who had served as hand of the King to Scrios of Perth for over a hundred years. Bringing together the tribes as part of a larger unified nation, our ancestor Duchess Samaia Almandine knew it was her destiny to unite the people of these lands to be recognised on an international level and not as an easily persecuted minority. Gaining a seat on the Council after decades of hard work, the future looks brighter than ever for the people of these lands.


I sincerely hope you will join us, there is a lot of persecution and hate for elves out there in the wider world, we would do well to stick together.


Some paintings from port Kaltamerri, current capital of Dawnstar:

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Duchy Map of Dawnstar

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Petra Ravnikaar of The Veil


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PostPosted: November 3rd, 2016, 5:19 am 
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Duke

Joined: May 28th, 2015, 8:02 pm
Posts: 370
DorEryn also extends an offer to accept you into its borders.

Summary
DorEryn is a land far to the North, just above the Kingdom of Ertia. The realm is currently a Grand Duchy under The Council of the Crowned and the leader, Siden Rua, is also the Justice Minister of the Empire. The main residents of the land are the Snow Elves (Aethen Sige Tel) and various other elven minorites. The nation was formed from a previously small and secluded group of Snow Elves with help from their close allies, the Ertians. The land has since become a haven for minority elves and traditional elven ideals. Since the expansion of DorEryn, Snow Elves have become a very prominent race in Hermertia and can be found in the lands of Dawnstar, The Golden Crescent, and many other locations.

Geography
Almost half of DorEryn consists of Extreme hills biomes, mostly to the North. There are also many dark forests to the South that are broken up by vast plains. It also shares a sizable coast on the Khabranthian Sea.

Cities and Architecture
Fichina is the capital of DorEryn with various smaller settlements surrounding the city. A sister city to Fichina, Akaria, is in the works to the far West of the realm. To the South on the coast is the city of Daos, formerly owned by Daos Don Talin. Examples of Aethen architecture can be seen all across the Empire in the cities of Concordia, Tiberton, Koinia of Dawnstar, Haile of Kaine, Amora of Ertia, and many more.

Amenities
Skeleton/Zombie Farm
Fully complete nether lines
Tools upon request
Villager Farm (in progress)

Fichina and the Tree of EchuiOneth
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Small town with Fichina in the background
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An Aethen boat off the shore of Akaria
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An older shot of the Akarian docks
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A Map of the current settlements in DorEryn
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_________________
Lord Siden Rua of Fichina
House of Rua
Imperial Minister of Surveyors and Civil Engineers


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PostPosted: November 3rd, 2016, 12:38 pm 
Settler

Joined: October 31st, 2016, 8:35 am
Posts: 4
(Forgive me my delay in replying, I needed to do a bit more research and development of the lore for my race, since it's pertinent to my decision on liege. And since there seems to be a good deal of wiggle room, I did some digging around in other dark elf lore sources to get a feel for how to flesh out my own.)

I thank all of you for your offers to sponsor me, and it has taken me quite a bit of deliberation. Considering the nature of my people, however, and our strained relations with our fairer cousins, I believe that it would be in my best interest to accept an offer with a people who don't have ties, as distant as they may be, to my people's exile. Though I do hope to improve relations between the elves of the Mercurian Empire and my own people in the future, for now I will accept the Emperor's Offer of Vassalage to the Kingdom of Pyrencia.


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PostPosted: November 3rd, 2016, 4:00 pm 
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Joined: April 28th, 2016, 6:15 pm
Posts: 2001
Location: California
Welcome to the Mercurian Empire!

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Ealdorman Cerdic Beoden Accynnafon of Östlond
Runner Up of the Glas Claddach Boat Building Competition
Minister of Justice


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PostPosted: November 3rd, 2016, 4:53 pm 
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King

Joined: May 30th, 2015, 10:17 am
Posts: 3862
Location: Stirling - Scotland
You've got a fantastic liege. Welcome!

I'm looking forward to seeing what you'll come up with soon!

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Petra Ravnikaar of The Veil


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PostPosted: November 3rd, 2016, 6:19 pm 
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King

Joined: May 30th, 2015, 7:09 pm
Posts: 1086
Welcome to Pyrencia! Thank you for choosing me as your liege! I look forward to working with you. I have PM'd you the details for the server, and im working on getting you whitelisted. See you soon!

_________________
By the will of Azarn
-Erastil
-King of Pyrencia
-The Hydra
For a full list of titles, please see enclosed document.
viewtopic.php?f=4&t=741


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PostPosted: November 3rd, 2016, 6:29 pm 
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Count

Joined: June 10th, 2015, 10:03 am
Posts: 115
Welcome to Pyrencia! I look forward to eventually meeting you in game!

_________________
Thrain Di'Derinan Favian II
Visual Scribe of Hermertia
Minister of Local Affairs and Protector of Derinan, Count of Pyrencia


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